First of all, what is a gamebook? A gamebook is any book or story that has interactive elements that allow the reader to make choices that change the outcome in the story. For instance, in a maze gamebook choosing to go east might lead to the character being eaten alive by a monster, while going west might eventually lead the character out of the maze. At a different point in the game, the character might have to decide between fighting a monster or running away, or they may have to choose between saying something polite or saying something rude to another character in the story. Each decision has a page number after it, and so the reader makes their decision by turning to the page to read the outcome of their decision.
You can download a PDF of the gamebook worksheets here or save the images below.
For your first mini gamebook, 12 small pages is ideal. This will help you learn how a gamebook works. Afterwards you can make longer gamebooks with bigger pages.
If you have any further questions, please feel free to write a comment below. I will add more pages later on how you can turn your gamebook into a computer game or app.
Finally, here is a classroom poster for any teachers looking to encourage their students:
Game Creation:
Click here to learn to make a 3D game with free software.